Nerd stuff · Field science
Does ammo temperature affect velocity?
Cold powder is slow powder.
Quick answer
Yes. Powder burns slower when it is cold, so muzzle velocity drops and the bullet lands lower at every distance. Our engine put a .308 load with a typical 1 fps per °F sensitivity 6.1 inches low at 600 yards and 24.8 inches low at 1,000 when the ammunition went from a 59 °F zeroing session to a 0 °F morning. The 100-yard zero barely moves.
The size of the effect is not a constant. It is a property of the powder in your cartridges, and it runs from almost nothing to enough to miss a deer at 600 yards. It is also a number you can measure yourself in two range trips. Here is what it costs and how to find yours.
6.1in
How far low a 1 fps/°F load lands at 600 yards on a 0 °F morning, zeroed at 59 °F.
37.9in
Worst case at 1,000 yards, for a load that moves 1.5 fps per degree. Longer than a yardstick.
0.25in
How far that same worst case moves a 100-yard zero. About one scope click.
The mechanism
Why cold ammunition shoots low
Smokeless powder is a chemical reaction, and reactions run slower when they are cold. A cartridge that has been sitting in a truck bed at 10 °F builds pressure more slowly than the same cartridge off a summer bench, the peak pressure is lower, and the bullet leaves the muzzle with less speed. Nothing about the bullet, the barrel, or gravity has changed. Only the launch velocity has, and a slower bullet spends longer in the air, which gives gravity longer to work on it.
The trade goes both ways. Ammunition left in the sun on a 100 °F range day leaves faster than it did on the day you chronographed it, and your holds are then a little too much rather than a little too little.
Be precise about what the variable is: it is the temperature of the powder inside the case, not the number on the weather app. A cartridge is a slow soaker. Ammo carried against your body stays near body temperature on a freezing morning, a box left in the shade lags the afternoon warm-up by an hour, and a round that sits chambered in a hot barrel picks up heat the forecast knows nothing about. Air temperature only matters once the ammunition has had time to become that temperature.
The number
Velocity sensitivity, in fps per degree
The effect is quoted as a rate, called velocity temperature sensitivity, because it is close to linear over the temperatures people actually shoot in: so many feet per second of muzzle velocity gained or lost for each degree Fahrenheit the ammunition warms or cools. A load rated at 1 fps per °F that chronographs 2,650 fps at 59 °F will chronograph about 2,591 fps at 0 °F.
We ran four of them through the engine, 0.2 through 1.5 fps per °F. The low end is what a powder engineered against temperature is reaching for, and the high end is what a powder that was not can look like. As rates go they sound almost identical. Watch what they do to the muzzle across a temperature span any hunter sees in one season.
Muzzle velocity against ammunition temperature
Same .308 load chronographed at 2,650 fps on a 59 °F day, at four velocity sensitivities.
See the numbers
| Ammo temperature | 0.2 fps/°F | 0.5 fps/°F | 1.0 fps/°F | 1.5 fps/°F |
|---|---|---|---|---|
| −20 °F | 2,634 | 2,610 | 2,571 | 2,532 |
| 0 °F | 2,638 | 2,620 | 2,591 | 2,562 |
| 20 °F | 2,642 | 2,630 | 2,611 | 2,592 |
| 40 °F | 2,646 | 2,640 | 2,631 | 2,622 |
| 59 °F (zero) | 2,650 | 2,650 | 2,650 | 2,650 |
| 80 °F | 2,654 | 2,660 | 2,671 | 2,682 |
| 100 °F | 2,658 | 2,670 | 2,691 | 2,712 |
The flat load gives up 12 fps between a 59 °F bench and a 0 °F morning. The sensitive one gives up 88, which is more velocity spread than most factory ammunition shows shot to shot.
The cost
What that does to your impacts at 600 yards
Muzzle velocity in fps is abstract. Inches on a target are not. For this chart the rifle is zeroed at 100 yards on a 59 °F day, the turrets are never touched again, and the shooter dials the 600-yard come-up they wrote down that afternoon. The only thing that changes is the temperature of the ammunition in the chamber. Everything below the center line is a bullet landing under the aim point.
Where the bullet lands at 600 yards on last summer's dope
Inches high or low against ammunition temperature, at four velocity sensitivities. All four loads agree at 59 °F, where the dope was taken.
See the numbers
| Ammo temperature | 0.2 fps/°F | 0.5 fps/°F | 1.0 fps/°F | 1.5 fps/°F |
|---|---|---|---|---|
| −20 °F | 1.6 low | 4.1 low | 8.3 low | 12.8 low |
| 0 °F | 1.2 low | 3.0 low | 6.1 low | 9.4 low |
| 20 °F | 0.8 low | 2.0 low | 4.0 low | 6.1 low |
| 40 °F | 0.4 low | 1.0 low | 1.9 low | 2.9 low |
| 59 °F (zero) | 0 | 0 | 0 | 0 |
| 80 °F | 0.4 high | 1.0 high | 2.1 high | 3.1 high |
| 100 °F | 0.8 high | 2.0 high | 4.0 high | 5.9 high |
A deer's vital zone is roughly 8 to 10 inches tall. On a 0 °F morning the 1.5 fps/°F load lands 9.4 inches low, which puts a perfectly executed heart shot into the brisket. The 0.2 fps/°F load lands 1.2 inches low, which nothing alive would notice.
The cost, by distance
It is nothing at 300 and a yardstick at 1,000
Velocity error compounds with time of flight, so the same 59-degree swing costs you almost nothing up close and a great deal far out. This is the whole picture for one cold morning: a rifle zeroed at 59 °F, fired at 0 °F, on dope taken at the zero temperature.
Inches below the aim point on a 0 °F morning
Rifle zeroed at 100 yards on a 59 °F day. Same scale for all three distances, so the growth is real, not an axis trick.
See the numbers
| Velocity sensitivity | 300 yd | 600 yd | 1,000 yd |
|---|---|---|---|
| 0.2 fps/°F | 0.2 in low | 1.2 in low | 4.9 in low |
| 0.5 fps/°F | 0.6 in low | 3.0 in low | 12.2 in low |
| 1.0 fps/°F | 1.2 in low | 6.1 in low | 24.8 in low |
| 1.5 fps/°F | 1.9 in low | 9.4 in low | 37.9 in low |
At 300 yards even the worst load is 1.9 inches low, inside the group size of plenty of hunting rifles. At 1,000 it is 37.9 inches, longer than a yardstick, and no amount of good wind reading recovers it.
The good news
Your 100-yard zero survives the winter
At 100 yards the bullet is in the air for about a tenth of a second, which is not long enough for a velocity difference to turn into a visible drop. We ran the worst case in the study, a 1.5 fps/°F load carried from its 59 °F zero to a −20 °F morning, and here is the entire damage.
A 100-yard target, sights untouched since the 59 °F zero
Rings are 1 and 2 inches across. Cold ammunition only; the air is held at standard so this is the powder's share alone.
See the numbers
| Ammo temperature | 0.2 fps/°F | 0.5 fps/°F | 1.0 fps/°F | 1.5 fps/°F |
|---|---|---|---|---|
| −20 °F | 0.03 in low | 0.08 in low | 0.16 in low | 0.25 in low |
| 0 °F | 0.02 in low | 0.06 in low | 0.12 in low | 0.18 in low |
| 100 °F | 0.02 in high | 0.04 in high | 0.08 in high | 0.12 in high |
That is the shape of the whole problem. Temperature does almost nothing to a short zero and a great deal to a long shot, so the fix is never to chase your turrets around the seasons. It is to keep the muzzle velocity your solver is working from honest.
This outranks the weather you zeroed in. The atmospheric conditions on zeroing day move a 100-yard zero about a hundredth of an inch, which is why we argue you can skip the weather log at your zeroing session. The temperature of the box in your pack is worth six inches at 600. The air at the firing point matters too, and it stacks with the powder: dropping from 59 °F to 0 °F asks for 4.6 more inches of hold at 600 from the denser air, plus 5.4 inches from a 1 fps/°F load. See what the air alone does across Earth's extremes.
Powder
Which powders hold their velocity
Powder makers who engineered for this say so in their own product copy, and that is the only source worth quoting. Hodgdon sells a line it calls Extreme and describes Varget as an extruded propellant that "is insensitive to hot and cold temperatures." It says it modernized H4350, also an Extreme powder, by shortening the grains "and making it insensitive to hot and cold temperatures." IMR lists "insensitivity to temperature changes" among the features of its Enduron powders, and Vihtavuori markets the N500 series on temperature stability.
Read those claims for what they are: a manufacturer saying it worked on the problem. Insensitive is not immune, and none of them publishes a figure in fps per degree for your barrel length and your charge weight. A powder whose data sheet says nothing about temperature is not making a promise in either direction, so treat it as unmeasured rather than bad.
And if you shoot factory ammunition, as most people do, the box will not tell you what is inside it at all. That leaves one honest way to find your number.
Measure it
Two chronograph sessions and one division
You do not need a temperature chamber, a lab, or even two seasons. Because the variable is cartridge temperature, you can make both temperatures happen in one afternoon. Put ten rounds in a sealed bag in a cooler on ice for an hour. Warm ten more to about 110 °F, a sealed bag on the dashboard in the sun or in a tub of warm water does it. Check each batch with an infrared thermometer on the case just before you load, then shoot each string over the chronograph immediately, within a minute or two of leaving the soak, before the cases drift back toward air temperature. Divide the velocity difference by the cartridge temperature difference and you have your load's number the same day you thought of it.
One safety line: warm gently and stop near 110 to 120 °F. Ammunition makers warn against storage much past 150 °F, so no ovens, no heat guns pointed at cartridges, nothing you cannot hold your hand on. The spread between an iced case and a sun-warmed one is 60 degrees or more, which is all the math needs. If you would rather not stage any of it, the two-season version works exactly the same way: a warm-day string, a cold-morning string, and one division.
Finding your own fps per degree
Two ten-shot strings from the same box. Stage them with a cooler in one afternoon, or wait for the seasons. The math is identical.
See the numbers
| String | Cartridge temperature | Average velocity |
|---|---|---|
| Warm ammo | 84 °F | 2,675 fps |
| Cold ammo | 26 °F | 2,617 fps |
| Difference | 58 °F | 58 fps |
| Sensitivity | 1.0 fps/°F |
Two rules make the answer trustworthy. Record the CASE temperature from the infrared thermometer, not the air, because the case is what the powder feels; a cartridge carried in a coat pocket reads body temperature no matter what the forecast says. And use the same chronograph in the same light for both strings, so you are measuring the powder rather than the instrument.
What to do
Keep the velocity honest, leave the zero alone
- 1
Chronograph near the temperatures you shoot in.
A velocity measured on a July bench is a July number. If you hunt in November, get a November string. One extra range trip in the cold buys you every number on this page.
- 2
Update the muzzle velocity on your load when the season turns.
Wrist Dope keeps muzzle velocity on the load, editable on the iPhone or straight from the watch with the Digital Crown. Change that one value to what you measured in the cold and every hold recomputes from it, on the spot.
- 3
Leave the turrets where they are.
The worst case in this study moves a 100-yard zero a quarter inch. Re-zeroing for the season throws away a good zero to chase something smaller than your group.
- 4
Treat a big swing as a reason to confirm at distance.
If you moved 50 degrees and 300 yards from where your data came from, a confirmation shot on a known-distance target is worth more than any correction you can calculate.
The takeaway
Sensors read the air. A chronograph reads your ammo.
Half of a cold-weather miss is the air, and that half is measured for you: station pressure from the barometer on your wrist, altitude from GPS, temperature from live local weather, with the solution rebuilt every time conditions change. The other half is your powder, and no sensor on any device can see inside a cartridge.
That half is yours: chronograph the load warm and cold once, and when the season turns, set the muzzle velocity you actually measured. Wrist Dope keeps velocity right on the load, editable from the watch or phone, and every hold recomputes from it on the spot.
Common questions
- Is it the air temperature or the ammo temperature that matters?
- The powder's temperature, full stop. Air temperature is only a proxy once the ammunition has soaked long enough to match it, and a cartridge soaks slowly: rounds carried against your body stay warm on a freezing day, and a chambered round picks up barrel heat. When you test or correct for temperature, measure and think in cartridge temperature.
- How much velocity do you lose in cold weather?
- It depends entirely on the powder, which is why the effect is quoted as a rate: fps per degree Fahrenheit. Across the realistic range of about 0.2 to 1.5 fps per °F, a .308 load chronographed at 2,650 fps on a 59 °F afternoon leaves the muzzle at 2,638 to 2,562 fps on a 0 °F morning. That is a loss of 12 fps for a very stable load and 88 fps for a sensitive one.
- Does cold weather affect bullet drop?
- Yes, twice over. Cold air is denser and slows the bullet harder, and cold powder launches it slower to begin with. At 600 yards, going from a 59 °F zeroing session to a 0 °F morning asks for 4.6 more inches of hold from the air and another 5.4 inches from the ammunition, if your load moves 1 fps per degree. At 100 yards the same swing is worth about an eighth of an inch.
- What is the most temperature stable powder?
- No independent ranking belongs in a marketing page, but the manufacturers publish their own claims. Hodgdon describes Varget and H4350, both in its Extreme line, as insensitive to hot and cold temperatures. IMR lists insensitivity to temperature changes as a feature of the Enduron powders, and Vihtavuori markets the N500 series on temperature stability. None of those claims is a number for your rifle. Chronograph your load to get that.
- How do you measure powder temperature sensitivity?
- Chronograph the same load at two cartridge temperatures and divide the velocity difference by the temperature difference. You can do it in one afternoon: cold-soak ten rounds in a cooler, warm ten more to about 110 °F, verify each case with an infrared thermometer, and shoot each string immediately. Strings of 2,675 fps at 84 °F and 2,617 fps at 26 °F give 58 fps over 58 degrees, or 1.0 fps per °F.
- Do I need to re-zero my rifle for winter?
- Not for the ammunition. The worst case in our study, a 1.5 fps per °F load carried from a 59 °F zero to a −20 °F morning, moves a 100-yard zero 0.25 inches, about one scope click and smaller than most rifles group. Leave the turrets alone and update the muzzle velocity your solver is working from instead.
Next in this series: Do weather conditions matter when zeroing a rifle? runs the same rifle through the two most extreme shooting environments on Earth and separates the air's share from the ammunition's.